Flag Carrier: Airline Sim
- Developer
- Chronometer Studio
- Genre
- Airline management, turn-based
- Turn
- One quarter
- Period
- 1960–2035, one continuous timeline
- Map
- The whole world
- Platforms
- Steam first, then iOS
- Status
- In development
- Price and date
- To be announced
Description
Copy these into articles, listings, and video descriptions as they are.
Short description
Flag Carrier: Airline Sim is a turn-based airline management game: run an airline from 1960 to 2035, one quarter at a time.
Long description
You start an airline in 1960 and build a network across the world up to 2035, one quarter per turn. Every flight has its own profit and loss. Passengers weigh more than the fare: travel time, connections, flight frequency, service, and the airline’s reputation. AI rivals run on the same model and pay the same costs, with no hidden advantages at any difficulty level.
Studio
Chronometer Studio is a small but very ambitious studio making deep management simulations. No number appears on screen unless the model computed it, and a mechanic ships only after it has been measured on the test bench. The studio is named after the marine chronometer, the instrument that turns a raw reading into a position you can trust.
- Founded
- 2026
- Press
- press@chronometer.studio
- General inquiries
- hello@chronometer.studio
Logos
Marks and wordmarks of Chronometer Studio and Flag Carrier for light and dark backgrounds. PNG for articles and posts, SVG for print, video, and event graphics.
Download logos ZIP, 1.2 MB
Do not recolor, stretch, or add effects. Leave clear space around a mark at least as large as its height.
Screenshots
No screenshots yet: we publish only frames from the actual build of the game.