Press kit

Facts, descriptions, and logos for writing about Chronometer Studio and Flag Carrier: Airline Sim. For anything else, write to press@chronometer.studio.

Flag Carrier: Airline Sim

Developer
Chronometer Studio
Genre
Airline management, turn-based
Turn
One quarter
Period
1960⁠–⁠2035, one continuous timeline
Map
The whole world
Platforms
Steam first, then iOS
Status
In development
Price and date
To be announced

Description

Copy these into articles, listings, and video descriptions as they are.

Short description

Flag Carrier: Airline Sim is a turn-based airline management game: run an airline from 1960 to 2035, one quarter at a time.

Long description

You start an airline in 1960 and build a network across the world up to 2035, one quarter per turn. Every flight has its own profit and loss. Passengers weigh more than the fare: travel time, connections, flight frequency, service, and the airline’s reputation. AI rivals run on the same model and pay the same costs, with no hidden advantages at any difficulty level.

Studio

Chronometer Studio is a small but very ambitious studio making deep management simulations. No number appears on screen unless the model computed it, and a mechanic ships only after it has been measured on the test bench. The studio is named after the marine chronometer, the instrument that turns a raw reading into a position you can trust.

Founded
2026
Press
press@chronometer.studio
General inquiries
hello@chronometer.studio

Logos

Marks and wordmarks of Chronometer Studio and Flag Carrier for light and dark backgrounds. PNG for articles and posts, SVG for print, video, and event graphics.

Download logos ZIP, 1.2 MB

Do not recolor, stretch, or add effects. Leave clear space around a mark at least as large as its height.

Screenshots

No screenshots yet: we publish only frames from the actual build of the game.